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Re: integrating ogre 3d right into a game engie Quote 0 login to like this write-up Publish by crucio777 » Fri Oct 12, 2012 3:00 pm i could be likely making use of physx or bullet (likely physx) i are going to be hanging out networking for now if i needed to target parkour i really have to use physics , anyway i just noticed all of the rendering p